I'm having an issue where wood, cloth, leather, iron, bone, etc. show up properly at the end of dungeons. But Magic wood, obsidian and mithril don't... I don't run any mods. Please. How to fix? Kind of making the game unplayable.
A successor to first Strive For Power game, currently at alpha stage · By
Ah. Many thanks to you derg. This game already had its fair share of pacing issues, and now they've turned enemies into hp sponges and cut off access to any material with an ounce of fun in it... I don't get it. I just don't get it. Cus the house upgrades are all still the same. Relying on advanced resources even just to get to tailor lv 2 and THE STABLES... Bananas. Like WOWZERS... Seriously. Yeah. This gets a yikes from me.
Ok, so... PLEASE, inform your players. Because the way it is showing IG right now isn't smooth at all. On the map you "see" those ressources, but then once in the settlement you have no clue about what happen, they disappear. I just spent hours searchings in my mods what was causing that damn issue for nothing. And I'm not the only idiot that won't understand.
Actually, that's the reason I, first, downgraded to the 10.2 because I was convinced that my version was corrupted in some kind of ways.
You can't just give your players an information then make it disappear without a trace, that's a bad mechanic. Even if we were just seeing the icon still in the settlement, but still with a "?" on it, okay, you get it, you will have to find a way to discovers it.
But just making it disappear. No. Just no.
- By the way, I do think that it makes sense to restrict end game ressource that were easy to farm right at the begining to make overpowered stuff. -
The idea is good. The execution need to be more user-friendly.