I really liked the movevement and combat found in the The last of Us 2 so I decided to make a character controller fitting that dynamic.
Almost ready for the first test release although I have a bunch of stuff I want to tweak fix and add.
Project can be found here https://s3bur0.itch.io/the-last-third-person-controller
As you can there's some things to be updated but core functionality is here.Features
- Third person controller with smooth movement, strafe, walk backwards
- Dodge system
- Crouch and Prone
- Inventory system
- Melee System
- Ranged weapon system- Scripts on weapon so no weapon duping or instantiation. The weapon exits in the scene and can be used by friend or foe
- Bullet physics system not raycast
- Third person camera with aim zoom
- interaction system
- Arm IK system (needs work)
- Player Creator Wizard
Full release- Q3/Q4 2025 (hopefully)
To Do:
- Add Save/load system
- Parkour Movement
- Rope/Climbing system
- Scene loader
- Cinematic Fader Canvas
- Enemy AI Creator Wizard