Hi. I'm not sure if it's the correct place to report bugs, but I haven't found any other. I just tried the newest build ("Bones") and it crashes when starting.
I have Win10, x64.
The error I'm getting is:
Godot Engine v4.3.stable.mono.official.77dcf97d8 - https://godotengine.org
vkEnumerateInstanceVersion not available, assuming Vulkan 1.0.
Vulkan 1.0.56 - Forward+ - Using Device #0: NVIDIA - Quadro K2100M
ERROR: vkCreateComputePipelines failed with error -1000012000.
at: (drivers/vulkan/rendering_device_driver_vulkan.cpp:4657)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
at: compute_pipeline_create (servers/rendering/rendering_device.cpp:3394)