A test build of the next version is now available at patreon.com/vndrscale
Here's an overview of the changes under testing
- Multiple 'under the hood' changes to make future updates quicker and easier
- Survival mechanics rebalanced
- 'Caught' events rebalanced
- Overhauled scouting/gathering
- Normalised ambient sound volumes
- Crafted equipment can now break
- Added 'stuck in shoe' event
- Added 'climb the bed' event
Once those changes are tested and working a release build of v0.2 will be uploaded here