Good game, weird ui
While i played i kept comparing it to other game in my head, where a lot were done more gracefully.
Its work in progress, i get it. I think it would be great to add:
1. Save file order by date of saving or in any order besides random. Right now even "new save" button is somewhere in a middle of all saves and made saves rotate on some esoteric principle.
2. City layout is confusing and its hard to find some places, minimap of city with key location would be great. I appreciate trying to make city more realistic, but after initial wonderment it turns to frustration quickly.
3. More detailed tips on where to go to initiate next scenes.
Maybe my game has bugged down, or order of quests isnt including the need for other quests to progress, but i cant talk to dalia about ruins after seeing them, or talk with Cylia about recruiting her. If these events trigger by other actions, hints of progression tracker should be more direct, even if it lacks logic. You can made "vague mode" and "detailed mode", for people who want to get it all on their own, and still have tracker that actually helps progress. Same with the church. I've read that it is work in progress right now, so it probably better if such quests will be marked somehow so people wouldnt bother with them until they are figured out.
4. Option to disable click sound.
It works fine in short dialogue, but in the beggining you need to click a lot and it kinda grinds on your ears. Option for volume of this click would also be great.
Otherwise game is great, even tho free to play version is kinda gutted. Hope for future updates.