Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

WINDSTONE

Survive in a land ravaged by an invasive species. You and your dragon are Windstone's last hope. · By Threshold Seven

Dead?

A topic by El'Velera created Mar 23, 2025 Views: 172 Replies: 5
Viewing posts 1 to 4

Is this game still being worked on or not? I understand that you may be working on a huge update or working on your life in general I am mostly just curious if I should look for future updates!

Developer

Not dead yet, still kicking. I've been working on it in the shadows. Maybe a month or two for the next update that adds an attribute and skill system, plus lots of other fixes that are mostly under the hood for optimization. 

Would you care for recommendations from my point of view? I understand that some people see comments about recommendations more as critiquing but I honestly like how its turning out so far but its very kind of just guessing on what to do at this point and the stealth towards the antelope I think it was, It was kind of hard to stealth with the bow as well as line the bow up. But overall a very nice start to the gam

Developer

I'm glad you're enjoying it. I'm working on fine tuning stealth and archery on the current update as it introduces skill levels that affect how far your arrow flies before falloff begins and how quiet you are when crouched. 

Currently, if you are crouched, you can get closer to the antelope before it hears you, but if it sees you, it doesn't matter if you're crouched and it can see you from a much further distance than it can hear you. 

Oh ok thanks for letting me know and another thing I noticed was that I know some people will have trouble navigating the crafting system and controls so maybe you should add a setting that tells you how to make certain things since I know some people like the more survival and experimenting side of survival games!

Developer (1 edit)

Some of the early tutorial objectives are for opening the crafting menu and crafting a few things. The objectives will change slightly when the skill point system is integrated. The journal also has gameplay tips. I don't want the tutorial to be too invasive, but I also don't want to leave the player totally in the dark and frustrated. I'm open to suggestions on improving the tutorial and appreciate the feedback.