I seriously need some feedback on my game Supersonic Tracks, i plan to launch it as a full paid game.
This game is a mix of f-zero, electric guitars and kind of sonic 3d platforming, since there's no opponent to race, i don't consider this a racing game!
The objective is to get to the end of the level alive, a rank and score system is on the plans.
There's a lot of placeholder assets since this is in development, i can mention the music and the obstacles
I want to know about the gameplay in itself, if it's good enough, what can i improve and if the tutorial level is intuitive enough to handle the task of teaching how to play the game.