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[Released] Medieval Pits

A topic by Janos Biro created Mar 12, 2025 Views: 127
Viewing posts 1 to 1

Medieval Pits is a collection of three short text-based games set in a grim, low-fantasy medieval world, focusing on the brutal underground fighting pits. https://janosbiro.itch.io/medieval-pits-game

I'm looking for feedback on the overall design, mechanics, and user experience. Specifically, I'd like to know: Are the combat mechanics, leveling system, and resource management balanced? Is the text-based interface clear and easy to navigate? Are the instructions and feedback provided during gameplay sufficient for players to understand what’s happening? Are the descriptions and narrative elements immersive enough to draw players into the setting? Does the game offer enough variety and incentives for players to replay it? Are the achievements, different backgrounds, and motivations enough to encourage multiple playthroughs? Are there any noticeable bugs, glitches, or performance issues in the game? Does the game run smoothly, especially during combat? Is the game accessible to players who may not be familiar with text-based games? Are there any barriers to entry that could be improved? 

Any other thoughts, suggestions, or critiques about the game’s design, writing, or overall experience would be greatly appreciated.