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[Programmer] [Rev Share] Competitive Card Game Programmer Needed

A topic by Aelwyrm Studios created Mar 11, 2025 Views: 229 Replies: 3
Viewing posts 1 to 3

Hello! I have designed and play tested a Living Card Game in person and after a couple of years I decided that it would really be better as an online game. As the product itself is complete, I am able to playtest / show any potential partners the game in it's complete form.

I plan to Kickstart the physical copy of the game around the time we have a proof of concept or at least a card data base to show the public with stretch goals pushing into the online version of the game. If you have any questions feel free to post them here or add me on discord: dylannw

What I need from a programmer:

  • is comfortable figuring out servers and multiplayer connections
  • has programmed card interactions in the past (not a deal breaker)
  • can program card data bases
  • [Bonus] can program cross play between mobile and pc


(1 edit)

Game Details: Rainfella's Gems is a Living Card Game. The game has multiple modes that can be played in including but not limited to one vs. one. There is a solo mode that pits a player against a Boss and it's deck as well as a Draft mode. Players build their decks around their Gemstone that dictates how they generate elements to pay for the cost of their cards. It is lane based combat where each player will take turns conjuring summons, casting spells and declaring attacks.

Theme: Rainfella's Gems merges mythologies from across the globe with mythologies created within it's own world. Angels, demons, leviathans, fairies, you name it.

Hi there! Could you give more details about your project?

I added some more info above if that helps.