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Is it possible to use Alpha maps?

A topic by Arall created 98 days ago Views: 88 Replies: 1
Viewing posts 1 to 2

Hello, first of all I want to say this is an amazing software and it fills my needs very well! Currently I am trying to pixelize a 3D model of a tree I have, the leaves of the tree are made of planes that are made into leaves using an alpha map (as it is standard in 3D trees for games) however when I export the tree in Pixel Over I can't seem to add the alpha map to mask the leaves properly, this means they still appear as planes in the software! is there a way to make this work ? thank you ffor your help!

Hello, thank you! Is it an obj you are using ? I guess with a gltf or fbx it should be automatic else you can edit materials an change the transparency manually :