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Debug "add to inventory" doesn't work for restraints

A topic by Kyroc8 created Mar 08, 2025 Views: 1,069 Replies: 4
Viewing posts 1 to 5

when using debug mode, if you try to give yourself armor, restraints or raw material by using "add to inventory", it does not stack. for example, if I type "LatexStraitjacket" or "SlimeRaw" and click "add to inventory" five times, the expected result is I receive 50 of the item I typed added onto the amount I already had, this result applies keys, keycards, lockpicks, and other consumable items, this is not the case for armors, restraints or raw material. instead, the item entered is set to 10, no matter how many times the button is pressed.

Good catch. I think it should work in the next version but I will double check

(2 edits)

still does not stack, now sets any items to 10. keys, potions, restraints, and consumables aren't stacking, they're just being set to 10

also, are raw material items supposed to disappear when removing them from prisoners even if they aren't summoned via magic?

correction: consumables were sent to storage, raw material and restraints still don't go above 10 or get sent to storage