Encyclopedia mechanics are broken down into the following:
Encyclopedia
Where you can look up specific words and definitions. This will be the bulk of what the player will use in game.
Experimental
Grammar Generator - This procedural generated grammars for different sections of the game world, that derive from the original constructed language. More on that language can be found here:
Word generation - This will be for generated new words in this bleeding edge procedural language system.
Translate - I'm working on a translation script to aid developers in programming procedural generated dialogue.
Telephone Predictor - This be used to predict linguistic drift, so programmers can anticipate how language changes over there time derived from the common mother language.
Laboratory - This overlaps with language development, specifically for creating new colors that can be described in this fantasy language.
Required For Participation
Participants must be fine with languages other than English, and the concept of constructed languages more generally. And being dismissal of fantasy language and concepts wont be tolerated in these spaces.