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A few Ideas for the Interface

A topic by Spitty created 231 days ago Views: 85
Viewing posts 1 to 1
(Edited 1 time)

Having a blast playing this game so far!

Some Ideas:

Way to separate and keep open the tabs you want from the Inventory pop-up.

  • I'd specifically would like to keep the buildings tab open and draggable to the corner of the interface. That way I can more quickly find and repair structures with lower integrity when I don't want to s auto-repair.
  • The same thing with the trade Contracts list and maybe have a new trade deal that appears be highlighted.
  • And if these tabs could have condensed versions that would be very ideal for leaving them open in the corners so they don't take up as much room.

I'd like to be able to see average happiness on the bot bar at all times as it is something I often check for.

Differentiate some how (color outline maybe) the different transparent structures in the colony when you select to build or select an existing structure like a farm. (I find myself wanting to be able to recognize other structures when I'm trying to place a new structure to be built around existing structures. It's hard to tell what's what once they become transparent.