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Insatia on Linux - Leave Feedback Here Sticky

A topic by quyse created 287 days ago Views: 638 Replies: 6
Viewing posts 1 to 5
Developer (Edited 8 times)

Hey Linux lovers,

I'm the guy porting Insatia onto Linux. Most recent alpha version is already in Downloads section, please give it a try and leave feedback in this topic!

It's native port using OpenGL and SDL2. Original game uses custom Windows-only DirectX 11 based engine, so porting wasn't trivial. Most of the work is done, and Linux build is fully playable, graphics & sounds are all in place. Some features have been eaten accidentally on the way, but I'll get them back!

Known issues at the moment:

  • Only English letters are allowed in name of the character
  • Some settings in menu like gamma/fullscreen mode not working

Game is tested on Ubuntu and Arch Linux, and is supposed to work on any reasonably recent distribution. Any feedback on how it actually goes is highly appreciated.

Hi guyse,
i've play it for 20 minutes on Linux Mint 17.2 64b (kernel 3.16.0-38-generic) with i5-4440 8Gigs RAM and Nvidia GTX650 Ti and works like a charm. Its hard for me defeat other worms right now, i need more practice with my worm, but game is quite good. I looking forward to multiplayer :)

Good news everyone: No bugs during test.


Cool, thanks for your feedback CyberTriber! Multiplayer is planned for release along with map editor :)

Fun game but the level that introduces egg laying feels way too difficult, each death feels like bullshit and its impossible to get rid of the red worms

Great game in sandbox add a worm maker/generator?


Yes, that's planned, we'll try to implement skins (and maybe even integration with Steam Workshop for easy modding) for release on Steam/itch.io in Spring 2017.


Update: gamepads are supported now!