Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Eternity

"A neurodegenerative disease… where everything is fine, until it’s not." · By TheStolenReturn

Good game

A topic by simon cook created Feb 23, 2025 Views: 68 Replies: 2
Viewing posts 1 to 3

A game with a deep theme, short but intense. I enjoyed playing it. 

I would just like to tell a couple of things that I think could be improved:

- The player animation is quite messed up, when I use the arrows the player moves correctly but without animations while using A and D the player has animations but the movement is reversed.

- It would be a good quality of life for the game if, during the drawing phase, to allow the player to hold the mouse and paint based on where it goes rather than manually clicking each pixel.


Anyway, well done :D

Developer

I totally agree with you. First, the A and D keys were reversed, which makes it a bit hard to understand, I admit. It was meant to show that the character loses control of their movements, and the player finds themselves in the same situation, having to relearn the controls through each level. That's why in the third level, I reversed the player's sprite to create this confusion. But indeed, it does seem more like a bug, unfortunately. As for the drawings, I had this idea in mind but couldn't find a way to implement it. It's true that it's not pleasant for the player, and I can totally understand that.

Oh got it, I admit that in the first level I only used the arrows to move, I started using A and D too starting from the next one, that's why I only noticed the inverted controls XD. Anyway it was a good way to find out that there was a walking animation, with the arrows the animation it's not playing