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Gunmetal Arcadia Zero

Unrest brews in the city of Arcadia, and a monstrous enemy approaches. · By J. Kyle Pittman

Final Boss Glitch

A topic by Ginose created Nov 04, 2016 Views: 406 Replies: 3
Viewing posts 1 to 4

Having just played (and completed) this game today, I must say it is fantastic work, and I will happily purchase it again when it hits Steam, but I did encounter a rather jarring glitch in the final fight against Anathema that I had not seen noted: Upon defeating Anathema, her final attack (a falling boulder) killed me simultaneously. Upon reloading on the next life, I began in the room with the boss title appearing but Anathema already dead, with no way to advance. It was pretty awful, as my first playthrough had gone continue-less til that point, in which I needed to bomb myself through my last two lives to start over. Just a small annoyance in an otherwise excellent and wonderfully polished game.


Oh no, I'm sorry to hear that! I'm working on an update with a few more bug fixes, so I'll see if I can get a repro and fix for that one too.

Thanks much! Again, a fantastic play, and it's great to see devs who respond so quickly. I'll be sharing word of the game around, in the meantime


Sorry it took as long as it did, but I got this bug fixed tonight.