Hey folks! I just posted on my blog about my experience using TIC-80 to create This is my Mech which is a comedy/adventure game I entered in the 2019 Lisp Game Jam. It won first place!
Give it a try and let me know what you think.
In the blog post I mentioned a couple downsides of using TIC-80 over love2d, though overall I think it was a better fit for this game. The first is that when you work with a collaborator on git, if one person makes a change to the sprites and another makes a change to the music, it is treated as a conflict that can't be resolved, even though the two people did not edit the same contents. I'd be interested in hearing if anyone has some workarounds for that or some ideas of how it can be fixed in the code. The other is that while the "watch" functionality is very nice, it requires restarting the game to take effect. I wonder how difficult it would be to change it so that you could trigger a reload followed by resume? This would make the flow much nicer for certain kinds of debugging.
In any case I had a blast making my first full-length game; I hope you enjoy it too.