
- i’m working on a 2D platformer in Godot 3.6 that focuses on speed, and while i’ve already made solid progress (already in open beta !), i could really use a hand with certain parts of the development. i know i could just grind through documentation or use GPT, but i’d honestly much rather collaborate with someone who can give me true feedback, explain things, work through issues together, and just generally someone i can go to for help.
- most of the game works fine really, and i’ve been handling tweaks myself, but icl there are multiple areas where i’m stuck with something and could really use a second brain on (mostly because of my limited knowledge), development is just honestly getting overwhelming for me. So, if you’re familiar with Godot and/or want to help refine an already-playable project, i’d very much love to have you on board!
- if you’re interested in any way, feel free to reply here or DM me. And, if you need any more details, just ask—i’ll happily clarify anything!