Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

Skinn Pro

Skin & Blend-shape Projection + More · By cwmanley

0.6 Sticky

A topic by cwmanley created May 06, 2019 Views: 180
Viewing posts 1 to 2
(1 edit)


On Import there is a error message about 'missing internal data'.

  • You can ignore this warning on import, if it persist make sure the InternalData scrip-table object  is in a resource folder.

Skinned meshes with blend-shapes but no bone-weights can not be used as a target renderer with the Vertex Mapper.

  • Solution use a Mesh Renderer with the same mesh, the original blend-shapes will be added to the new renderer.
unlocked this topic