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Skinn Pro

Skin & Blend-shape Projection + More · By cwmanley

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A topic by cwmanley created May 06, 2019 Views: 230
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0.6 

On Import there is a error message about 'missing internal data'.

  • You can ignore this warning on import, if it persist make sure the InternalData scrip-table object  is in a resource folder.

Skinned meshes with blend-shapes but no bone-weights can not be used as a target renderer with the Vertex Mapper.

  • Solution use a Mesh Renderer with the same mesh, the original blend-shapes will be added to the new renderer.
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