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Fexa adventure

Visual novel with rpg, gacha and etc. · By grobstroybank

More bugs

A topic by ShadowDavin created Feb 15, 2025 Views: 197
Viewing posts 1 to 1
(1 edit)

i didn't think you'd update the game so fast but regardless i played it and found some more bugs 

1. you forgot to change the folder in the folder to 1.1 instead of 1.0 (small nit pick)

2. Buffs and debuffs carry over fights so i had like 80 armor because of blade mail and ignite was on the next enemy with the same turns left tell it expired 

3. the bonny crafting resets the day (it looks it happens somewhat on purpose given the bad day text) the thread is also stuck on the screen afterwards

4.  the exit button doesn't send you back to the main menu or start a new day (so it doesn't work?)

5. You can just stack up the Armor form blade mail turn after turn (very funny) and it then becomes permanent

6. Armor Debuff doesn't seem to be viable to on the enemy page after you a apply the debuff to them (it counts as ignite that's why)

I enjoyed the update the hand holding the sticky note is a nice addition to the game it especially helped me see some of the bugs like the buff stacking and is overall a better step towards better commenting information to the player (and then me to you).  i also liked how power is regained after/before combat it makes over change usable and buying max power somewhat usefully.

I also liked the new(?) double glitch battle its cool :)

I do think the game can use some work still in the information department as the ZXC CAN be somewhat confusing as some one that doesn't understand code terms won't understand what Print means.  i also think the game could use a small power uses text somewhere in the skill menu even if its a % (a repeat ask i know but still)