There's a lot to love about this one. It's a traditional dragon-quest like, with lovely graphics and music. There are also a lot of quality of life considerations here - a lot of taste went into the gameplay design, mapping, and graphical choices.
There are quite a few party members - who do not seem to level when hanging out in the pub, but levelling up is quick and easy, so not a problem. Overall difficulty and complexity are a bit low, but exploring is pretty fun and open. If you are like me you'll clever through some out-of-your-depth areas and then roll over earlier bosses/areas - things don't scale to your level, which is my preference.
Quick traveling and two different vehicles make getting around easy, and the walking and battle speeds are snappy and responsive.
Nice little touches of humor too, from taking "over my dead body" literally to metal slime type of enemies who are so tasty they eat themselves...
It took me ~4 hours to explore (not quite) fully - I see from the page here that I missed at least one dragon encounter. I found three endings, choosable by actions right at the end of the game, and my favorite followed the classic JRPG trope (you'll know it when you see it).
Well polished and worth it for those who like a nice modern JRPG.
Thank you!!