Hello All! I am looking for a 2D artist collaborator to work on a new game project. The art style, which I would follow solo is pixel art to save time, but if someone has a good workflow we can move to another, save from skeletal 2D animation, I don't like it that much. All other kinds of collaborators are also well received. The more, the morer, I suppose.
Some project details are:
-development environment Unity+Visual Studio, as an artist you don't need to know this, but I can teach you some programming if you want;
-project management in Jira plus some good 'ole excel, can also teach you some, I am a project manager in my dayjob;
-art tools, I use gimp + whatever is good for you. Sound and music to be decided and sourced, but a proper soundtrack will be in place;
-art in numbers, some 50 animated characters (naturally reused templates etc), 200+simple icons, 20 location cards, about 100 "exploration" backgrounds, but naturally with reused elements, plus a few random images here and there. Can be more, can be less depending on how it goes in practice;
-estimated development time 12-18 months;
-genre, crossover between solo-tabletop game and turn based rpg. The objective is to make a game with an engaging game loop and fluent story-pacing for which I have some documentation written down and plenty more ideas. Setting is medieval fantasy 50:50 novelty and generic to make it distinct and fun, but also relatable to the target audience.
-marketing: all inexpensive means necessary aside from unethical, obnoxious or deceiving :).
What's in it for you? As most indies I can't give you money upfront from my pocket as I have a family to feed, not just dreams to chase. What I can give you is:
-profit sharing proportional to work, anything from 1 USD to 100 000 USD, I'd hope for the latter :. Do note that making a game is 1 thing, but it needs to be marketed, administered etc, so even contributing half the effort to the product is not half-profit share of the commercial success. What I will not ask is participating in costs. I'd think 30% is about fair as an entry point;
-exposition, hehe, currency of modern times...;
-hands-on PM and dev experience;
-if you want to contribute your ideas that are coherent with the overall concept we can make them work. Expression of self is at the heart of indies, money isn't :D;
-my very own graphics that you can use as an entry point for other things;
Region: I am based in Poland, but as long as we find a way to talk it doesn't matter where you are based.
Cheers everyone and don't be shy!