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AppGameKit for Python

Create games using AppGameKit and Python! · By Fascimania

I was wondering how to use fps creator, and dlc packs for this module

A topic by Squabe517 created Apr 27, 2019 Views: 267 Replies: 2
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One of the things that turned me away from appgamekit was the lack of OOP. Which for me is something that ive been trying to improve at for a while, and what better way than games. I do some unreal engine development but I just wanted something that could compile an run quickly, at the expense of graphics and other things. It was more of an exercise for myself. And when I saw this I instantly purchased. I only have a few hours experience on appgamekit, ive never used any other TGM software. I installed fps creator, but I cant figure out for the life of me, how that small section of code in the 3d first person example, turns into that level. And I also have the 3d asset pack but I havent really looked into how to import it. Thank you for any help


Hi Squabe517,

I don't have any experience with FPS Creator so I can't be of much help with it.  I'm not affiliated with The Game Creators.  They just gave me permission to publish this project.

The 3d first person example creates the level from the .obj files found within the media/3d_first_person_example folder.  These files are pre-made 3D objects, so all the code has to do is load them and their texture image.

I don't have the 3D asset pack, but the process of loading the objects is the same.

I hope this helps!

Thank you