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Cant seemingly do anything above certain window height

A topic by phiology created Jan 16, 2025 Views: 130 Replies: 1
Viewing posts 1 to 2

Version 147

Hey, I am playing on the newest version in 3D and while the beginning of the game (quicksilver vs kang) just seemed fine, things started to get strange after I played multiple man (don't know if the card's the reason, or if it is because of any ally, or if it is because of js issues on my side or even with kang).

I can't really give you anything feasible except for some pictures where I wanted to do something.

* I wanted to attack with multiple men - cannot select the card

* I wanted to play double time and was able to select the card but no targets

* I activated serval industries but could only select always be running (see picture) but nothing abovee - f.e. max velocity.

I saw no js or console errors, only received warnings in the like of

Source map error: Error: request failed with status 404

Stack in the worker:networkRequest@resource://devtools/client/shared/source-map-loader/utils/network-request.js:43:9

Resource URL: http://127.0.0.1:2345/public/js/marvel/effect.js

Source Map URL: effect.js.map

Source map error: Error: request failed with status 404

Stack in the worker:networkRequest@resource://devtools/client/shared/source-map-loader/utils/network-request.js:43:9

Resource URL: http://127.0.0.1:2345/public/js/marvel/music.js

Source Map URL: music.js.map

Source map error: Error: request failed with status 404

Stack in the worker:networkRequest@resource://devtools/client/shared/source-map-loader/utils/network-request.js:43:9

Resource URL: http://127.0.0.1:2345/public/js/marvel/client.js

Source Map URL: client.js.map

Source map error: Error: request failed with status 404

Stack in the worker:networkRequest@resource://devtools/client/shared/source-map-loader/utils/network-request.js:43:9

Resource URL: http://127.0.0.1:2345/public/js/marvel/card.js

Source Map URL: card.js.map

Source map error: Error: request failed with status 404

Stack in the worker:networkRequest@resource://devtools/client/shared/source-map-loader/utils/network-request.js:43:9

Resource URL: http://127.0.0.1:2345/public/js/marvel/buttons.js

Source Map URL: buttons.js.map

Source map error: Error: request failed with status 404

Stack in the worker:networkRequest@resource://devtools/client/shared/source-map-loader/utils/network-request.js:43:9

Resource URL: http://127.0.0.1:2345/public/js/marvel/select.js

Source Map URL: select.js.map

I have no replay simple because I did not want to continue like this - but then again it would also only show that I played something different.

Pictures:

https://easyupload.io/m/niewz9

Thakns again for development - I personally even like the first '2D mode' more than the 3D and it seems much more reliable.

Developer (1 edit)

Hi @phiology,

Thank you for your bug report regarding v0.5.8.147. We appreciate your feedback and the details you’ve provided.

I understand that you experienced issues with selecting the “Multiple Men” card, playing “Double Time” without available targets, and activating “Serval Industries” to select cards other than “Always Be Running.”

It’s possible that some elements on the HTML page may be interfering with mouse actions. In many cases, refreshing the page (by pressing F5) can resolve these types of issues. If you haven’t tried that yet, please give it a shot and let us know if it helps.

Additionally, if you could provide any additional context or steps you took before encountering these issues, it would be very helpful in our investigation.


  • Regarding the warnings you mentioned, they are related to debugging and do not impact the functionality of the game.
  • If you prefer the old render mode, you can easily switch back by removing 3d_scene from your browser URL at any time, even while you are playing. For example, change http://127.0.0.1:2345/?hot_seat&3d_scene to http://127.0.0.1:2345/?hot_seat.
  • Regarding the replay file, you can save your game at any time by clicking the QSave button and uploading the saved file save_0.json to help us identify the issue.

Thank you again for your input, and we hope to resolve this issue soon!