Write high-level code for GameMaker projects in Haxe · By YellowAfterlife
Seems like GMLive also uses a function called array_hx_push, and it's causing this error:
Error: duplicate script name found
Is there any way to remove it from the compiled code automatically?
Use sf_std_package. Array helper wasn't marked as @:std yet as of building the last GMLive version, so it went unprefixed.
Thanks, I saw that directive in the docs but was unsure on how to use it. 'sf_std_package=name' did the job.