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Non-Destructive Localization - Plugin for RPG Maker MV/MZ

Auto generate translation file and translate your game without replacing your in-editor text · By Sang Hendrix

[ANSWERED] Commands also can be translated right?

A topic by Daybloom Project created 2 days ago Views: 20 Replies: 1
Viewing posts 1 to 2

Interesting about this because my in-house localization plugin isn’t compatible with the project I’m working on (Have an issue with MZ3D). So, can I translate commands like New Game, Save, etc.?

Also, can I check the 'Used Language' using a script in a conditional branch? I want to use it for some purposes as well."

Developer

Hello!
Yes, you can translate everything from your game using this plugin. You can also check the current language using a conditional branch. It also has a feature to use a localized version of picture without the need to use any conditional branch,  meaning you can leave the Show Picture command as is. Magical, right? ✨👀

If you find any issue or trouble, please don't hesitate to give me a message via Discord for real time support.