I can notice the improvements since the previous demos, yet there are still few things that I have to adress:
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the control scheme is uncomfortable, moreso if you have to alternate the dashes and the top hat throw. Change the buttons’ layout or add keybinding configuration.
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no gamepad support
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certain collisions works in a weird way, like getting stuck in certain platforms
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no visible time, so there are no ways to tell how much time you have for a S-rank run
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momentum gets messy on rails if you are hit while on top of them
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no information if you already purchases the skin or not from the shop
If these are fixed, then the game can be great.