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Alpha Dev Day #1 Sticky

A topic by Init 5 Games created Oct 17, 2016 Views: 247
Viewing posts 1 to 1
Developer

Wow! First day of open limited alpha testing has been so exciting and filled with emotions. Whole day we were reading comments and feedback and what not around the internet wherever we have posted about the game.

This post is first from the series and is dedicated to development days during alpha testing phase! Surely we were waiting for this moment when we get to write about our game that is finally playable and contains lesser amount of bugs and errors than previously suspected. It finally feels nice to be able to show something to an audience, to people who might be interested.

Today was a bit busy crawling through the web. We got to test the game on couple of 7", 10" tablets and also on more powerful smartphones than mine (Huawei g620s) is. Frames per second seems to be stable on most devices that we currently tested. It's also surely interesting how other devices perform on the game load and rendering. Why? There are tons of devices that we don't have at our hands of course. For that matter and also for some showing off purposes we have decided to release the early access alpha version that has probably the simplest user interface and some of the design elements still need to be corrected, tweaked, changed. The store is in our "Todo" list too and the first level which happens to be the tutorial needs some more work too. Some achievements are also on the way. We know this at some level. We currently have a strict direction towards beta release which will be much broader than it is now and it will be as open as possible for all the testers who wish to get the game and play it, test it until production. We really thought at this point that it would be awesome to have people checking our game and sending us feedback if they are willing to. So we will be very thankful if you go now download the game and send us feedback about it!

Oh, wait I now thought of an in game way to send feedback directly to us, pass me the "Todo" list there's a brand new item I'm gonna add. Not kidding at all. It will be much simpler for you to send your thoughts this way. How nice it sounds to send your thoughts to someone, if we could do it in real life without ever saying anything to one another. That's one of listed impossibilities that Michio Kaku's book "Physics Of The Impossible" contains and if you haven't read it yet, I mean what are you waiting for? Go! It's awesome.

It's already 11:24 PM it wouldn't be any better without writing this very important post. It's nice to have you here. Hope you liked most of the things that is written above and hope you'll share our game with your friends, neighbors, family, dog, cat, polar bear, elephant, zebra, monkey, alien friend. We love them all :D! In fact we should have a party together!

I'm gonna end this first alpha day post with me making sure that you follow the Cubical Page. You can also find us on newly baked Facebook Page and of course here's the play store link if you have't tried the Cubical Game yet and this post made you do it :D.

Great thanks for reading this post. We sure will be posting on each of our dev days (meaning days when we do development) during the alpha and also beta stages and if you follow us we will together have nice journey to the beta and production release!

See ya around!