every character moves at the same speed when you play as them exept scout and some of them are really easy to survive with
For exemple medic , he can just tank the sentry buster most of the time and be fine
or heavy beeing able to survive hall attacks
Now this isn't a bad concept for both of them but they eather never use it or it's a neat addition that doesn't impact the gameplay a lot
a idea i had to make the game harder while keeping the concepts that are currently here is to make it impossible to get intel untill you reach 6 am so you are forced to fight a faster ennemy while gathering the intel