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kennyl21

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A member registered Oct 05, 2022

Recent community posts

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will the game have special mecanics like mega evo's or will it just stay basic ?
not complaining if it isn't added but it would be nice to have a button press for a small power boost or a special ability with a temporary mega evo

i want to hope it's not since it looks like it could be good

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tbh for the furry tag , it isn't wrong tbh , they have characteristics that can be considered as furry parts
also for the AI stuff , i dunno if the game is fully ai made or if it's the kind of situation where the art is already close to ai visually so it looks all ai OR that the devs are using ai untill they can hire someone to do the game with an actual look.
Sometimes ai can be used when you lack the skills and can't get someone to work for you (tho if those 2 cases don't apply then it's just beeing lazy as hell tho i can't deny it)

the dev is trying his best so if you know how to fix some of the issues it might help him if you share some wisdom

is the game still gonna get updates or not 

welp i did every level i could and still can't progress so i hope it's not something like needing a specific amount of level on a specific unit or smt

i got a small question for you rn , i am trying to progress in the story but i do not know why i can't pass w4-7 , even after beating it i don't get the next level

did that also happen to you , and if yes what did you do

tbh the bra of holding ain't that hard to notice since EVERY character with a plank instead of breasts has one

thanks for telling me , i was lost about that

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i have looked almost everywhere but i don't know how you do it and from what the bestiary tells me , it's a thing that can happen (also i don't really care if it's a spoiler or not i am curious as hell now)

i was talking about reloading to make something unique for sniper , also i didn't think about tf2c since i legit thought you where just using stuff that the class itself would use

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maybe give him a revolver and a the  Tribalman's Shiv (one of his melee's), the revolver can shoot 6 times before getting a cooldown and the melee makes him able to attack when they get close 
he also has 1 extra ennemy stage before the hall attack triggers so he can use the melee (that or make it so the current last phase is the one you can melee on)
the revolver can crit with a headshot on the last shot and if you land the crit the reload get's shortened
BUT it is at the cost of of increasing the ennemy tension by 20 

basically a revolver that can do some good damage and do a crit in a pinch at the cost of reload time and tension and a melee for really bad moment's (also the reload system could be made in a way like for the railgun from engineer exept it slows the firerate to almost nothing after 6 shots instead of changing due to hp)

tbh i would say it would work pretty well , also what is red sniper gonna do ?
like exept having a sniper weapon (i would guess) what else is he gonna d

for the conveyor thing it could be good but it might need more explaining , and for the hallucinations welp i don't remember seeing any from CTI , if you mean the moment when he teleports around it wouldn't do much unless it was in the hallways since blocking the view for a bit isn't that bad if you know where he is

i didn't really feel the difference between the mercs exept for scout in term of speed so at least i know now there is a difference 
also i don't see the use of engineer's railgun , like i feel like it does low damage and it's ammo is so expensive to make if you focus on making the intell before 6 am you may be able to buy ammo for it one time

i'd say for engineer's (red) issue make it so the last upgrade is a mini sentry on both halls that uses scrap every shot to damage the ennemy and make the railgun a rechargable weapon , like the pomson 6000 where you reload it at the middle area

and for the blue engineer i'd say make him like a battle engineer , where he can place a dispencer to heal himself and mini sentries that will attack you BUT he won't attack from the halls unless he has a sentry set up (also maybe making a place after the corridors so you can shoot the dispenser at the risk of the engi attacking you directly with increased damage)
that idea would make blue engineer a constant threat since he will be next to the halls 24/7 unless he dies or you waste ammo to break his stuff

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every character moves at the same speed when you play as them exept scout and some of them are really easy to survive with 

For exemple medic , he can just tank the sentry buster most of the time and be fine
or heavy beeing able to survive hall attacks

Now this isn't a bad concept for both of them but they eather never use it or it's a neat addition that doesn't impact the gameplay a lot
a idea i had to make the game harder while keeping the concepts that are currently here is to make it impossible to get intel untill you reach 6 am so you are forced to fight a faster ennemy while gathering the intel

have you thought about maybe you where the cause for getting banned ?
since it seems like the dev team is chill and not about kicking for no reason

what's even the difference between both versions of the game ?

if i could help ya i would but i am also stuck at hacking

like i legit don't get what i am looking for

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seems like the discord is bugged rn so we need to wait for them to remake it

is there any wiki or smt so i can see how to get items or where to progress

cuz rn i got no idea what's a major boss or how to get some items

did you install the free version because the other version won't work unless you got the patreon stuff for i

is tavi the only way to progress at the moment ?
cuz i was kinda hoping that i wouldn't have to be someone's pawn to escape