John Crawly rework is the first project to finish. The sprites we had are being touched up.
The new Super Cancel animation is made and being tested. Out of almost 9000 downloads, nobody has said to remove Dream Cancel. So looks like it stays and that animation will be added.
Nobody has asked for an accurate powerbar system. However, we may add this in since team mode is so popular. In team mode, as you lose, your maximum amount of power bars for supers goes up. This is one of KOF main comeback mechanics.
We are adding a system that will knock players across the screen from a CD knockdown attack. This will be in a mode, or possibly used in something else. We are making all CD attacks the same state number so we can fix issues faster.
We considered Tag mode but nobody is asking for it. Everyone is playing 3 v 3.
We considered MAX mode, however... There is an overwhelming number of comments saying to not add it. I also think that if we add MAX mode, we now start stepping on the official game style. And I am not sure how I feel about that. Sure I want it to be exact but that may be a bit too close. If there are more requests for it, we will add it.