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Mini Wheels

A party racing game with tiny cars for 1-10 players · By Martijn

Changelog - Current version: Alpha 0.0.6 Sticky Locked

A topic by Martijn created Oct 09, 2016 Views: 1,133
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Developer (11 edits) (+1)

Note: If you're connected to the internet the game will automatically notify you if your game is out-of-date. I recommend using the Itch.io app however, it automatically updates the game for you!


Changelog

Version Alpha 0.0.6 - 8/11/2016

  • Completely redid the lighting, looks a lot prettier now and performs better (before & after).
  • Added moving platforms to the sandbox level.
  • Added a rotating thing to the sandbox level.
  • Cars now brake much harder, so you can drive with even more precision.
  • Cars can practically never get stuck upside down anymore.
  • Car exhaust particles now use the car's color, are a bit smaller and transparent.
  • Respawned cars are now placed at their original spawn location.
  • Fixed a bug where you'd lose momentum when going through a portal.
  • Fixed the controller unicode icons looking weird on MacOS.
  • Made the splashcreen a bit prettier.
  • Several performance improvements.

Version Alpha 0.0.5 - 22/10/2016

  • Added booster pads, play with them in the Sandbox gamemode!
  • Removed camera jitter by using interpolation, the game feels so smooth now :o
  • Restructured the sandbox map a bit.
  • Resetting a game now fully resets the map and it's physics objects.
  • Lighting of static objects on maps is now of higher quality.
  • Ambient Occlusion has been improved (no more low resolution black noise on dynamic objects like the green cubes).
  • Added a custom cursor which disappears when not moving the mouse for some time.

Version Alpha 0.0.4 - 16/10/2016

  • Added portals. A few of them are available in the sandbox gamemode.
  • Added a gamemodes menu which will be used to pick which gamemode you want to play.
  • Added a reset button which you can use to reset your game (once the game has been reset you can also change the amount of players again, this is disabled while a game is running). EDIT: it doesn't actually reset the map, just the players, this is a bug.
  • Added ability to play alone (before you could only play with 2+ players).
  • Did some work internally on the new infected gamemode (should be ready to test soon!).

Version Alpha 0.0.3 - 15/10/2016

  • Added a splashscreen.
  • Fixed exception when using the next and previous controller buttons in the players menu.

Version Alpha 0.0.2 - 13/10/2016

  • Added ability to remap keyboard keys.
  • Added anti-aliasing slider in options menu.
  • Added resolution dropdown in options menu.
  • Added automatic update checker and out-of-date popup.
  • Added link to my personal twitter so you can stay up-to-date with the game's progress.
  • Clarified the current level is just a sandbox level, real gamemodes will be added later.

Version Alpha 0.0.1 - 10/10/2016
First release, exciting times ahead!