Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Question about chimneys

A topic by iceman2045 created 96 days ago Views: 115 Replies: 3
Viewing posts 1 to 3

Regarding the "!Fantasy_chimney.png" character chip.

If you use the "stomping animation" event option, a different image will be mixed in.

The character chip animation is a set of three, so why are there only two?

Developer

the step animation won't work because it's an 8 frame animation. 

You can see the frame order on the right side. 

So you need to use a turn direction command for a smooth animation.

Hello WinLu, sorry for bumping an old thread, but I'm new to using RPGmaker and  I've recently run into a similar issue to OP here, and I was wondering if you could give an in-depth explanation on the direction commands needed to properly run all 8 frames smoothly? I've used the autonomous movement menu to do this and it almost works, but not all 8 frames show properly. Thanks in advance!


I understand, thank you!