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Rust-pixel v0.5.1 release!

A topic by zipxing created 67 days ago Views: 88
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(1 edit)

https://github.com/zipxing/rust_pixel

Online Demo

  • Refactored the underlying rendering module, abandoned the canvas API of SDL, and replaced it with OpenGL shader
  • Unified OpenGL drawing mode supports sdl and wasm (glow & sdl2)
  • Opengl rendering improved engine performance (CPU dropped from 38% to about 15%)
  • Added the ability to use shader to achieve various special effects(coding petview transition)
  • Abstracted the repeated code in lib.rs of each application into a procedural macro: pixel_game!(Snake)
  • Fixed numerous cargo clippy warnings