Hey everyone! 😊
I'm excited to share the first update on my rogue-like dungeon crawler, Tales of the Spellbound, Spellbound for short. The core idea behind the game is all about creating your own builds by combining artifacts and wand parts to craft unique spells and abilities.
So far, I've been focusing on getting the basic mechanics polished, below u can find a short snippet of the game or you can click this link
Would love to hear any thoughts or feedback from the community, especially regarding unique spells and artifact ideas! I plan to keep updating this devlog as I go, so stay tuned for more updates. For now expect updates on the combat, wands, enemies, artifacts and spells, I've decided that its best to develop these features first, polish them out and then bring them into procedurally generated dungeons.
Looking forward to chatting with you all and sharing more progress soon! 😊