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Advice about High Command

A topic by Arcane Creations created 71 days ago Views: 53
Viewing posts 1 to 1
(2 edits)

Hello!

I've been working on High Command for several months now, and it's nearing completion, but not quite there yet. My problem is that I spent a long time perfecting the unit nav and combat capabilities, and I haven't really done something with it. I have a ready-made system for missions, and there's a "training grounds" of sorts, but no campaign or story. If anybody could tell me, should I continue adding missions? Or should I add a story or similar? Better yet, if you could get the game and give me direct feedback. Here's the link to the game: https://arcane-creations.itch.io/high-command. And here's a screenshot of an average moment in time:


Thanks in advance,
Arcane Creations.