I'm looking for a programmer to partner with on a unique project. The concept is a gameplay "show" where we stream and create gameplay videos of games that don't actually exist. It's similar to YouTube channels or streams where people play games, but in our case, the games would only exist on our channel.
These "games" aren't meant to be sold or downloaded. They're purely for entertainment, to be watched on platforms like YouTube, streaming services, and social media. Because of this, we only need to develop the portions of the game that will be shown, rather than creating an entire playable game.
I initially tried to do this as an animation, but it lacked the authentic gameplay feel and responsiveness you'd see in a real game. It also proved incredibly tedious to simulate everything a game engine can do. Using a tool like Unreal Engine would make it much easier to create systems like HUDs.
I've attached some screenshots of my work from a previous animation I attempted for a scenario called "The Breach." It involves players in a briefing room, then heading to a hangar, flying to an enemy capital ship, breaching it, taking down key systems, and escaping before it explodes. While I enjoyed creating it, the end result didn't feel like a genuine gameplay session.
If you're interested in programming a "game" without spending months or years on full development, this could be an interesting change of pace. There's also a well-thought-out plan for generating revenue, with significantly lower risk compared to traditional game development methods that I would be happy to discuss through DM's.
If this project interests you and you'd like to discuss it further, please reach out:
Discord: thecynicalcynic
Email: val.vilhelm@gmail.com
Or shoot me a DM
I look forward to hearing back from you and potentially collaborating with you on this different approach to game development and content creation.