Well, where do I start? I first got into games when I was five years old and since then I have been completely in love with this fantastic world. Each game is an opportunity to enter a new world and now I have decided that I want to do something bigger for the world that I love so much. I want to create a startup focused on game development but I want to go down a different path. My desire is to create innovative and immersive games for players, to make each experience something different and interesting for the public. I am committed to innovation and creativity. I have noticed a great saturation in the market and I see this as an opportunity to enter a promising market. I intend to focus on niches that offer opportunities for innovation and I am looking for people who are willing to walk with me, especially programmers and designers who are interested in my proposals. Below are some interesting ideas that I have had:
Psychological Horror: I had a very interesting idea that, if done right, could be a huge success and catapult the company to the skies. I am Brazilian and I realized how little our culture is explored in current games, even though we are avid consumers of the gaming industry. The proposal I had was to create a psychological horror project based on creatures from our folklore, which is quite diverse and has great creative potential. We have legends such as the Curupira, Corpo Seco or the Bicho Papão (Bogeyman, as your eloquent Americans say). My focus is to create a different scenario for each of the creatures, implementing unique mechanics for them so that the player always does something different in each scenario. My goal is to make this experience truly scary and immersive, playing with the player's mind instead of resorting to jumpscares or excessive gore.
Simulation/Strategy: These two genres are quite comprehensive and have a high potential for innovation. They are not underdeveloped genres, but they are not as popular as current trends (RPGs and Shooters), but they have a loyal audience. My idea is to create a survival experience in a zombie apocalypse, but my focus is something completely different from Resident Evil. I want to make this game something focused on survival in fact and also include strategy elements such as food, water and other resource management. We could also introduce mechanics that allow a high level of freedom for the player, making moral choices. I believe this proposal is more viable than my first option. Simulation and strategy games are not known for surreal graphics, which allows for a saving in graphics that we can use in the game mechanics.
That's it folks, I would be very grateful if you could evaluate my ideas and especially if you are willing to help me on this difficult but rewarding path. Any feedback you can give me will be helpful. I plan to build a company in the future and I think it would be cool if you guys would evaluate my ideas.