Greetings, everyone!
I’m thrilled to finally share some insights into Majesty’s Hand, a passion project I’ve been developing on my own. This real-time strategy game has been my creative outlet, where I’m striving to create a unique experience that feels both engaging and rewarding. I’ve been pushing myself to ensure that every mechanic, every visual, and every interaction feels just right for players like you.
So far, I’ve built out the foundations of the game, including essential mechanics like building houses, managing resources, and laying the groundwork for future trade systems. Characters like Dennise Liberton, Sir Alistair Blackwood, and the charming Evelyn Hartwell are coming to life, and the quest structures are falling into place. Each decision, from narrative flow to strategic gameplay, has been crafted with care to make sure the experience feels immersive and rewarding.
As a solo developer, this journey hasn’t been easy, but I’m determined to see it through. However, I can’t do it alone. That's why lets use this dev log for sharing ideas and feedback.
I’d love to have you on board as we shape Majesty’s Hand into something truly special.
Cheers
Valendir Games