Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Maze and Fairy tale - Lite edition

A topic by haijiang2031 created Aug 13, 2024 Views: 270 Replies: 6
Viewing posts 1 to 6


Summary

This is a 2D game with survival + tower defense + trap gameplay. Reasonably arranging defense towers and traps can form consecutive hits.

Game Introduction

The heroine falls into a maze for some strange reasons. you will operate the heroine to survive in this maze for 30 days to have a chance to escape.

During the day, you can enter the maze to collect the supplies needed for survival. but you must return to the main base before it gets dark! the maze at night is unpredictable, and terrifying monsters will also appear.

In the maze, you may experience several distinct, fairy-tale-like worlds. there are many countries in this fairy-tale world, such as the Poker Kingdom, the Baboon Kingdom, the Steam Kingdom, etc.

There are constant disputes among various countries, and the entire world is on the verge of collapse... as the number of your survival days increases, you will probably travel to every country and discover the secrets hidden in every corner of each world.

In order to survive, you can build some weapons or defense towers to resist monsters. however, I recommend that you build some traps instead.

Notice

The full version of the game will include maze exploration and the plot. However, in order to meet players as soon as possible, I made this Lite version. 

In the Lite version, I removed the maze exploration and game plot.

(1 edit)


## v1.3

1. [Bug] Fixed the sage moment of monsters;
2. Added monster eyeballs;
3. Added stone hammer - When mining stone ore, please use the stone hammer;
4. Modified the judgment of the deployment range of defense towers and traps;
5. Reduced the food digestion speed of the protagonist;
6. Modified the drops of some monsters;
7. After picking up the poker card mask, it will not be automatically equipped;

(2 edits)

## v1.4

1. Place the health and satiety bars in the middle of the item bar;
2. Indicate day or night in the upper right corner of the screen by using the sun and the moon;
3. Modify the tree resources;
4. Modify the Poker Soldier 3 by adding an emergency dodging skill;
5. Modify the Poker Soldier 5 by adding a skill to increase the attack power;
6. Modify the Poker Soldier 9 by adding a white lightning skill;
7. Complete the missing sound effects of some monsters;
8. Optimize the AI of all monsters;
9. Optimize the novice guidance;
10. The item bar supports number keys;
11. Fix several bugs;

(+1)

I like the graphical style of this, did you create all of the sprites and objects from scratch?

(+1)

I'm using the Unity game engine. For 2D animations, I'm using a software called Spine. And for art resources, I'm using Affinity Designer, which is a vector graphics drawing software. Finally, thank you for your reply.


## v1.5

  1. Add backpack system.
  2. Adjust the construction panel and add a materials tab.
  3. Improve the asynchronous loading process of resources and increase the loading speed.
  4. Fix several bugs.

## v1.5.1

  1. Optimize the construction and repair panel;
  2. There will be dropped materials during the tree felling and mining processes;
  3. Fix several bugs;