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Game Mechanics Suite by Rosie Carter

Here are some mechanics I have coded, hope you like them and I'd love feedback. · By Ravoid - (Rosie Carter)

Scene 1 Maze Progress

A topic by Ravoid - (Rosie Carter) created Feb 23, 2019 Views: 306 Replies: 5
Viewing posts 1 to 6
Developer (1 edit)

Scene 1

Scene 1

Developer

Leave some feedback :)

Developer

25/02/2019 Update

Checklist of things I need to know how to do before completing this scene:

  • Pathfinding AI - This is all complete thankfully.
  • Damaging player if they get too close to an enemy - The enemy is moving and damaging!
  • Health Packs - Healing is working
  • Health UI element - My health function is working.
  • Make the scene restart when below 0 - Have no clue - (23/02/2019 Last Update.)
  • Model the maze - Completed this.
  • Texture a sign - Just need to go over a tutorial from class.
  • Player Movement - Done.
  • Changing scenes via user input - I know a script for this.
Developer

Checklist of things I need to know how to do before completing this scene:

  • Pathfinding AI - This is all complete thankfully.
  • Damaging player if they get too close to an enemy - The enemy is moving and damaging!
  • Health Packs - Healing is working
  • Health UI element - My health function is working.
  • Make the scene restart when below 0 health - Completed!
  • Model the maze - Completed this.
  • Player Movement - Done.
  • Changing scenes via user input - This is done.
  • Make a sign to tell the player to change scenes at the end of the maze - Not done this yet but I’m working on it (05/03/2019).
  • Pushback script - If I stand still and the AI walks into me he just sits inside my collider and doesn’t damage me so I’d like to fix that. Peers are helping me with this (05/03/2019)

05/03/2019 - How this scene works is you have to find yourself a way through the maze while avoiding our enemy in the maze until you reach a sign that tells you to press ‘Page Up’ to go to the next scene. That is my final design and I have it functioning.

Developer

Checklist of things I need to know how to do before completing this scene:

Pathfinding AI - This is all complete thankfully.
Damaging player if they get too close to an enemy - The enemy is moving and damaging!
Health Packs - Healing is working
Health UI element - My health function is working.
Make the scene restart when below 0 health - Completed!
Model the maze - Completed this.
Player Movement - Done.
Changing scenes via user input - This is done.
Make a sign to tell the player to change scenes at the end of the maze - Not done this yet but I’m working on it (05/03/2019).

Developer

Scene 1 Finished