https://the-dude-who-makes-games.itch.io/terra-uncharted/devlog/766402/update-be...
Update beta 0.7 Introduced
This update brings two new layers to the game:
- Blackstone Layer: This new layer is composed of a new type of stone with a polished purple color.
- The Underworld: Located beneath the Blackstone layer, the Underworld introduces a new ground type, new stone type, new trees, three new kinds of plants, and new caves featuring a new type of vine. It also adds lava, making the Underworld’s diverse and treacherous terrain difficult to traverse.
Additionally, this update introduces Sectional Worlds, allowing multiple worlds to be stitched together. The world size has been increased to 255 by 255 tiles, and with sectional worlds, you can now have a world that is 1020 by 255 tiles.
Other notable changes include:
- New cave types and new backgrounds that change based on depth.
- Increased cave size and frequency.
- Randomized layer generation for the top and bottom of each layer.
- A new small cavern that spans the entire world, located between the third layer and the Underworld.
- I have also removed the lighting system because it caused to much lag
Please note that with the addition of so much new content and larger worlds, world generation will take longer. On a gaming computer, generating Sectional Worlds takes approximately 3 minutes and 30 seconds. For smaller, less powerful devices, it will take longer, so please be patient.
Finally, this update also includes various bug fixes and texture changes to enhance your gaming experience.