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an absolutely miniscule movement playround for curious fans. · By
Camera is much more zoomed out after the paper airplane cutscene? (Top: Before, Bottom: After)
I actually prefer the zoomed out camera, since you can see a bit more it makes platforming a lot smoother. It felt like maybe the way it was meant to be in the first place? Them being different feels like a bug regardless.
Playing on windows version and I've noticed that jumping continuously onto a ceiling or the underside of a ramp (preferably one very close to a floor) sometimes lets you move around in the ceiling as if it was a wall and
sometimes even phase right trough the ceiling/ramp (I've only managed to phase trough
the wooden rail with the train)
(pictured here me walking on the ceiling above the ceiling fan, you can only move for a short while before falling just like on a wall)
appreciate the reports! I hadn’t thought about that use for air roll but it does make sense! I’ll play around with it, but I’m honestly not mega concerned about either issue mentioned. Ceiling running works, but it’s often kind of uncomfortable to control which is why it’s been made difficult to initiate, as for long distance jumping? Given that it’s quite a bit slower than the alternatives I think it might be okay?
Some buttons/Pow thingys can be pressed with a simple high jump rather then a ground pound. normally not a problem but the first time I moved the tricycle it was via high jump, and if you high jump on the trike pedals you clip through them. After clipping through the pedal the trike ran me over and pushed me fully out of the map, had to restart. also if you ground pound off the starting cloud right you kinda just,, don't come back up.
Super fun demo anyway :3
just tested the new build and both bugs are fixed well! you can still press the pow buttons with a normal jump if you climb up somewhere high then jump down onto the pow. but that seems maybe intentional and is kinda fun. Important thing is simple high jumps no longer work and even with a regular jump from the top rope theses no clipping. So great work :)