So what is the point of in-combat levels? are they just there to see how much your unit has eaten in a mission? because as far as i can tell they dont affect the affection level which you raise by feeding units in the main screen.
Like is that it or is there some intention for the combat levels to convert into affection experience? because having that combat level resetting to 1 every mission is a little lame; especially since the affection level isnt shown in the combat status screen. you can only tell a unit has a higher affection level by their stats being comparatively higher then a unit of the same type thats lower.
I'd love it if the combat level had more long lasting effects, especially since eating is what levels them and they get to eat so much more in missions then if you were feeding them at base (assuming normal no cheats gameplay)