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DigiMau

12
Posts
1
Topics
1
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24
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A member registered Mar 31, 2024

Recent community posts

I'm pretty recent to this game so I don't feel like I have much say but honestly I wholly love it and would love to see it continue.

My personal opinion would be option 1. I don't hate AI and honestly kinda like it, but if you would personally prefer 2 then do what is more fun for you.


Honestly so long as the choice isn't 4, then they are all good options.


P.S. thanks for the introduction to Big Aspirations <3

welp. at least its nice to know but honestly that one shouldve been a public post from them

i did see they posted a couple days ago so hes alive XD

dont have a patreon so cant see the message but just knowing there was a post is enough

anyone know if oppi is good? their patron has been silent all through september and i dont know if they have a discord for the game

really really enjoy this game.
personally ive gotten too much into roguelikes but this is a blast.
really looking forward to any updates

seconded, i kept doing it for days making ove $10k and nothing happened

did you check your junk folder? mine went into there

hey quick question, is there anyway to delete saves? 

Mkay, thats what I thought. Thanks for the reply

Was it on purpose for a trans character to not understand why their friend is not happy to have had a massive change to their body forced on them against their will? Especially since the only outward change said trans character got was dog ears and a tail while the other one changed into a reptilian plant creature?
Its especially fucked up when they express this by constantly telling their friend "Nah just accept it, you got powers now!"

talk with pink fox milf

So what is the point of in-combat levels? are they just there to see how much your unit has eaten in a mission? because as far as i can tell they dont affect the affection level which you raise by feeding units in the main screen.

Like is that it or is there some intention for the combat levels to convert into affection experience? because having that combat level resetting to 1 every mission is a little lame; especially since the affection level isnt shown in the combat status screen. you can only tell a unit has a higher affection level by their stats being comparatively higher then a unit of the same type thats lower.

I'd love it if the combat level had more long lasting effects, especially since eating is what levels them and they get to eat so much more in missions then if you were feeding them at base (assuming normal no cheats gameplay)