https://bystt.itch.io/snakesmacker
I'm a high school student interested in software engineering as a career and decided to develop a game using unity for fun and to learn more about coding. I'm happy to announce the first game that I'm actually proud of that took around 75 hours to complete, including all the planning, coding, art, sound design and publishing (I made every asset).
I'm happy with the core concept but I do feel like I could spend more time polishing the game, maybe I will do so in the future, but currently I plan on starting other projects. I'd like to hear people's feedback on the game and maybe where I can go on from here.
The main issue I have with WebGL is the music (made using Bosca Ceoil) sounds pretty distorted , but its normal on the windows version. Is there any quick way to fix that? I'd appreciate any feedback, thank you.