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FlowScape

Let Nature Flow from your Brush · By PixelForest

Some suggestions + questions

A topic by Devil-Nutto created Jan 28, 2019 Views: 449 Replies: 1
Viewing posts 1 to 2
(3 edits) (+1)

I try this game today and I like it ! And I read all topic here but I still want to say about something that important and will be good if it can ?

1. Even though I use Mac normally (but I have  window part but it's difficult to switch them ) I think many people use Mac too so if you can port this game to Mac it will be good !

2.  Maybe can you give name of trees ? Maybe we would like to plant just winter plants together like realism to use in reference. But we are not confident because they only has pictures and we don't know what they are. (I'm sure that you use real trees reference, right ?)

3.  If we can paint texture of grounds, river and ground level by ours self it will be good.

4. Maybe have mountain and waterfall ?

And about more plants, other weathers(snow etc)/ building I think you already think about it.

By the way I knew that you are develop this just by your self so please, don't mine about our suggestions/requests but if you can do it, that will be amazing ! 

And questions

1. Can we use this game screenshot to be base on concept art  or painting/photobashing  in commercial purpose? 

2. How can we delete something that we don't want in later after 8 times and turn back? I can move/change scale it but can't delete.

 Thank you so much for  this game

Developer

>if you can port this game to Mac it will be good.

Got a mac version to a few testers, so soon.

>I'm sure that you use real trees reference

To a point, most of the trees are real, bushes and flowers not so much, ill see what i can do

3 & 4. More content coming soon.

>Can we use this game screenshot to be base on concept art  or painting/photobashing  in commercial purpose? 

Absolutely

>How can we delete something 

Right click on an icon to delete all of that type or point at something and press delete

For the trees, the collider that detects the delete is usually the trunk, so make sure you point at that, for everything else its the center of that object