Hola and niaho mes amis!
My small team of dungeon-dwelling artists and I (keeper of said dungeon) have just released a free demo of our up and coming release: Shoni Island.
It is a stylised God game with puzzles (or at least, with plans for puzzles), survival, a spot of RPG features and a relentlessly critical guide named Howard. We also have plans to really spend some time on the AI to make it feel like you're overseeing your own little microcosm of life. The game itself has barely been tested so our first aim is to try to get some idea about how smooth the experience is, but primarily we're looking for general feedback about the game.
Without further blah, give the game a go and let us know what you think.
With disdain,
Sean and the other gross gremlins @ Golden Horde Studios.