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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

[Fixed] GMLive badges not applying correctly on load/reload, and toggle on/off on save

A topic by baku created Jan 25, 2019 Views: 317
Viewing posts 1 to 1
(2 edits)

I noticed that when loading or reloading a project, not all scripts that should have the GMLive badge get it. It seems random which ones do and which don't.

Also, when saving a script that should have the GMLive badge, the badge toggles on and off every time I save.

This doesn't seem to be happening with objects as far as I can tell, just scripts.


Gif:

(every script in the "Input Friend" folder has a live call)