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Unity UIDocument not scaling properly when deploying game

A topic by Sakeun created May 16, 2024 Views: 100
Viewing posts 1 to 1

When I deploy my game via github actions directly to itch.io, my UI is not being properly translated (as seen below). However when I use build and run it locally via unity on WebGL it does run. Is there a way to fix it? Should I put something specific in my github actions build? I am using the game-ci/unity-builder@v4 for this. Or should I change something in my unity settings? 


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